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Statistics
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Marketed:
1998, 2003?, 2005
Classification: Carbine
Suggested Uses: Scouting, Casual soakfests
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Dimensions:
17.25" x 3" x 9.25"
Weight Empty: 1.24 lb
Weight Full: 3.2 lb
Weight Pressurized & Filled: 3.52 lb
Pump Stroke Length: TBM
Pump Capacity: 1 oz
Pumps to 100%: 5
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Reservoir
Volume: 30 oz
Shots/Tank: 6 full, 50 burst (+1, 8 when pressured & filled)
Nozzle Size: 1.8 mm (1x)
Output/sec: 1.2 oz
Shot Time ≥ 70% range: 4 sec
Max Range: 35.5 ft
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Performance Review
The XP 70 is the basic soaker,
it's the modern SS 50... well sorta modern. It's simple, and very
easy to use. But believe it or not, this is what makes this gun
so good. It's performance is average, but it's very durable, easy
to handle, easy to modify, and lightweight too. I would reccomend
this as a good gun for younger kids and anyone looking for a fun gun
for casual backyard soakfests. It might be pushing it for your
new grunts to be using XP 70s in your next water war, especially if the
enemy's team primarily uses CPS weaponry; but I garauntee you there
will be little to no jammed or broken weaponry if you're concerned
about n00bs accidentily breaking your soakers.
It's probably a better idea to use the XP 70 as a scouting weapon or
sidearm, but it can be used as a primary weapon for your grunts if you
are playing in a soakfest or air pressure only game. I should add
that this weapon is one of the bes close quarter combat weapon out
there. This is primarily due to the fact that it's light, feels
very balanced, and takes very few pumps to pressurize. You can
pump and shoot this thing at the same time to maintain a constant
stream for almost 20 seconds. The only thing that would have made
this gun better at close range would have been a riot blast option.
When fighting with the XP 70 you should duck and run
towards your oponent, being sure to get behind
cover as much as possible until you're in range to fire back.
Once
you're in range you have the advantage, especially over most CPS based
guns. Because they will have to be pumping like mad you can keep
up a
constant fire, leaving them running. If you're faster than
they are (which you should be if you're a scout) then you can catch up
to them and soak them from behind. I rarely encourage scouts to
attack, but when the need arrives I have found that this is a good
tactic. One of the Vermin scouts in V2
(who's now a graduate of West Point) employed this tactic on the lead
column of our pincer
movement. Although we took him by surprise he was able to duck
and run
to some hedges near us and lay down a constant surpressive fire all
over our troops.
Structural
Review
The
XP 70 is a rather durable blaster, capable of taking a beating from
whatever the terrain and battle conditions throw at it. However,
not only is it structuraly sound on the outside, but it's also very
sturdy on the inside. The XP 70's internals are simple, but they
are very strong. It is incredibly rare that anything will go
wrong on the inside of this gun, and if it does it will be easy to
fix. Since I mentioned that, it's also interesting to note that
the XP 70 is one of the easiest field strippable guns out there.
The nozzle cap, and that piece of plastic that you see behind the pump
handle, both screw off, they are not glued on like on most guns.
If indeed your trigger gets stuck or some other problem happens with
your blaster I predict you'll be able to fix it relatively
quickly. The original (1998) XP 70 had pvc pipes for internals
that could actually be taken apart. There were three different
sections of pipe if I remember right. This made it easier to
clean out, but also decreased the amount of pressure that the pipes
would be able to hold without breaking. The new XP 70 (2005) has
the pipes glued together. This means that it can hold a greater
internal pressure, making it more susceptable to modding.
Pros:
Light weight, good weight distribution, takes few pumps to pressurize,
can pump and shoot at same time to increase shot time
Cons:
No riot blast (compared to XP 55, XP 65, XP 75)
Modding
Potential: ||||||||||
Recommended
Mods: None
Potential Mods: Custom strap, custom holster, nozzle drill
Capacity
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In.
Durability
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Ex.
Durability
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Power
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Range
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Soakage
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Shot
Time
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Weight
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Overall
Avg: 5
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Note:
More bars = better, thus high bars in weight = less weight.
Recommendation:
Yes
In Action
Photos (click photo to view larger size):
 
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